Sciweavers

11 search results - page 1 / 3
» Object Centered Stereo: Displacement Map Estimation Using Te...
Sort
View
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
13 years 10 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
CVPR
2000
IEEE
14 years 6 months ago
Variable Albedo Surface Reconstruction from Stereo and Shape from Shading
We presen t a multiview method for the computation of object shape and re ectance characteristics based on the integration of shape from shading (SFS) and stereo, for nonconstan t...
Dimitris Samaras, Dimitris N. Metaxas, Pascal Fua,...
CG
1998
Springer
13 years 4 months ago
Rendering of multiresolution models with texture
State of the art multiresolution modeling allows to selectively refine a coarse mesh of an object on the visually important parts. In this way it is possible to render the geomet...
Andreas Schilling, Reinhard Klein
ICIP
2003
IEEE
14 years 6 months ago
FFT-based disparity estimation for stereo image coding
In stereovision systems, the depth information of objects in the scene can be obtained by estimating the disparity, i.e. the displacement of corresponding pixels in the image pair...
Udo Ahlvers, Udo Zölzer, Stefan Rechmeier
ECCV
2004
Springer
14 years 6 months ago
Shape and View Independent Reflectance Map from Multiple Views
We consider the problem of estimating the 3D shape and reflectance properties of an object made of a single material from a calibrated set of multiple views. To model reflectance, ...
Tianli Yu, Ning Xu, Narendra Ahuja