In this paper, we propose a new method for rendering image-based objects. An object is decomposed into a set of 1D displacement textures in a preprocessing stage. During rendering...
Abstract. This paper proposes a high-accuracy rotation estimation algorithm using 1D Phase-Only Correlation (POC). In general, the rotation angle between two images is estimated as...
Sei Nagashima, Koichi Ito, Takafumi Aoki, Hideaki ...
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
The ability of animals to select a limited region of sensory space for scrutiny is an important factor in dealing with cluttered or complex sensory environments. Such an attention...
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...