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KI
2008
Springer
13 years 5 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl
DATE
2010
IEEE
146views Hardware» more  DATE 2010»
13 years 6 months ago
Automatic pipelining from transactional datapath specifications
Abstract—We present a transactional datapath specification (Tspec) and the tool (T-piper) to synthesize automatically an inpelined implementation from it. T-spec abstractly views...
Eriko Nurvitadhi, James C. Hoe, Timothy Kam, Shih-...
SSPR
2004
Springer
13 years 11 months ago
Learning People Movement Model from Multiple Cameras for Behaviour Recognition
Abstract. In surveillance systems for monitoring people behaviour, it is imporant to build systems that can adapt to the signatures of the people tasks and movements in the environ...
Nam Thanh Nguyen, Svetha Venkatesh, Geoff A. W. We...
CIA
2008
Springer
13 years 7 months ago
Towards a Monitoring Framework for Agent-Based Contract Systems
The behaviours of autonomous agents may deviate from those deemed to be for the good of the societal systems of which they are a part. Norms have therefore been proposed as a means...
Noura Faci, Sanjay Modgil, Nir Oren, Felipe Rech M...
KESAMSTA
2010
Springer
13 years 10 months ago
Classifying Agent Behaviour through Relational Sequential Patterns
Abstract. In Multi-Agent System, observing other agents and modelling their behaviour represents an essential task: agents must be able to quickly adapt to the environment and infe...
Grazia Bombini, Nicola Di Mauro, Stefano Ferilli, ...