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IE
2007
13 years 6 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
GECCO
2005
Springer
139views Optimization» more  GECCO 2005»
13 years 10 months ago
Event-driven learning classifier systems for online soccer games
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
Yuji Sato, Ryutaro Kanno
ATAL
2006
Springer
13 years 8 months ago
Software agents that learn through observation
In this paper, we present an architecture for software agents that enables them to learn vocabulary through the observation of each other bodies and actions. Besides sensors, effe...
Jaçanã Machado, Luís Miguel B...
ANCS
2008
ACM
13 years 6 months ago
Design of a scalable network programming framework
Nearly all programmable commercial hardware solutions offered for high-speed networking systems are capable of meeting the performance and flexibility requirements of equipment ve...
Ben Wun, Patrick Crowley, Arun Raghunath
ASAP
2010
IEEE
315views Hardware» more  ASAP 2010»
13 years 2 months ago
A compact FPGA-based architecture for elliptic curve cryptography over prime fields
Abstract--This paper proposes an FPGA-based applicationspecific elliptic curve processor over a prime field. This research targets applications for which compactness is more import...
Jo Vliegen, Nele Mentens, Jan Genoe, An Braeken, S...