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AVI
2008
13 years 8 months ago
Balancing physical and digital properties in mixed objects
Mixed interactive systems seek to smoothly merge physical and digital worlds. In this paper we focus on mixed objects that take part in the interaction. Based on our Mixed Interac...
Céline Coutrix, Laurence Nigay
TEI
2010
ACM
106views Hardware» more  TEI 2010»
14 years 19 days ago
Towards tabletop interaction with everyday artifacts via pressure imaging
Tangible user interfaces enable the interaction with digital information through the physical world. For the binding of physical representations with the underlying digital inform...
Clemens Holzmann, Andreas Hader
CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
14 years 1 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
ISMAR
2003
IEEE
13 years 11 months ago
Predicting Accuracy in Pose Estimation for Marker-based Tracking
Tracking is a necessity for interactive virtual environments. Marker-based tracking solutions involve the placement of fiducials in a rigid configuration on the object(s) to be ...
Larry S. Davis, Eric Clarkson, Jannick P. Rolland
ISWC
2000
IEEE
13 years 10 months ago
Improvement of Panorama-Based Annotation Overlay Using Omnidirectional Vision and Inertial Sensors
Annotation overlay o n live video frames is an essential feature of augmented reality (AR): and is a well-suited applicationfor wearable computers. A novel method of annotation ov...
Masakatsu Kourogi, Takeshi Kurata, Katsuhiko Sakau...