In this paper, we examine the octahedron as a parameterization scheme to represent environment maps in real-time rendering applications. We discuss two projection schemes and show...
Previous parametric representations of smooth genus-zero surfaces require a collection of abutting patches (e.g. splines, NURBS, recursively subdivided polygons). We introduce a s...
Frank Losasso, Hugues Hoppe, Scott Schaefer, Joe D...
In this paper, we address the problem of lifelong map learning in static environments with mobile robots using the graph-based formulation of the simultaneous localization and mapp...
Henrik Kretzschmar, Giorgio Grisetti, Cyrill Stach...
Mapping opaque and confined environments such as caves and pipes is a challenging problem for mobile robots because sensor information is severely limited to the immediate proximit...
The availability of efficient mapping systems to produce accurate representations of initially unknown environments is recognized as one of the main requirements for autonomous mo...