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MOBISYS
2011
ACM
12 years 7 months ago
Odessa: enabling interactive perception applications on mobile devices
Resource constrained mobile devices need to leverage computation on nearby servers to run responsive applications that recognize objects, people, or gestures from real-time video....
Moo-Ryong Ra, Anmol Sheth, Lily B. Mummert, Padman...
PUC
2000
107views more  PUC 2000»
13 years 4 months ago
Implicit Human Computer Interaction Through Context
In this paper the term implicit human computer interaction is defined. It is discussed how the availability of processing power and advanced sensing technology can enable a shift ...
Albrecht Schmidt
PERCOM
2003
ACM
13 years 9 months ago
Interaction in Pervasive Computing Settings Using Bluetooth-Enabled Active Tags and Passive RFID Technology Together with Mobile
Passive RFID technology and unobtrusive Bluetoothenabled active tags are means to augment products and everyday objects with information technology invisible to human users. This ...
Frank Siegemund, Christian Floerkemeier
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
13 years 9 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
SKG
2005
IEEE
13 years 10 months ago
A Grid Service Infrastructure for Mobile Devices
One of the visions of Grid computing is to access computational resources automatically on demand to deliver the services required with appropriate quality. Because mobile devices ...
Tao Guan, Ed Zaluska, David De Roure