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» Olympic Games Reform: A Study in System Engineering
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ICC
2007
IEEE
228views Communications» more  ICC 2007»
13 years 11 months ago
A Non-Cooperative Power Control Game for Secondary Spectrum Sharing
—Limited spectrum resources, inefficient spectrum usage and increasing wireless communication necessitates a paradigm shift from the current fixed spectrum management policy to...
Juncheng Jia, Qian Zhang
AIED
2005
Springer
13 years 11 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
CORR
2010
Springer
173views Education» more  CORR 2010»
13 years 5 months ago
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat. Mech.: Theory Exp. P06014] in empirical social networks. This stylized agentbased model captures essen...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
CG
2008
Springer
13 years 7 months ago
Learning Positional Features for Annotating Chess Games: A Case Study
Abstract. By developing an intelligent computer system that will provide commentary of chess moves in a comprehensible, user-friendly and instructive way, we are trying to use the ...
Matej Guid, Martin Mozina, Jana Krivec, Aleksander...
FSTTCS
2004
Springer
13 years 10 months ago
Visibly Pushdown Games
The class of visibly pushdown languages has been recently defined as a subclass of context-free languages with desirable closure properties and tractable decision problems. We stu...
Christof Löding, P. Madhusudan, Olivier Serre