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ROBOCUP
2009
Springer
198views Robotics» more  ROBOCUP 2009»
13 years 11 months ago
Omnidirectional Walking Using ZMP and Preview Control for the NAO Humanoid Robot
Fast-paced dynamic environments like robot soccer require highly responsive and dynamic locomotion. We present an implementation of an omnidirectional ZMP-based walk engine for the...
Johannes Strom, George Slavov, Eric Chown
AAAI
2012
11 years 6 months ago
Design and Optimization of an Omnidirectional Humanoid Walk: A Winning Approach at the RoboCup 2011 3D Simulation Competition
This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
ICRA
2003
IEEE
137views Robotics» more  ICRA 2003»
13 years 9 months ago
Biped walking pattern generation by using preview control of zero-moment point
We introduce a new method of a biped walking pattern generation by using a preview control of the zeromoment point (ZMP). First, the dynamics of a biped robot is modeled as a runn...
Shuuji Kajita, Fumio Kanehiro, Kenji Kaneko, Kiyos...
ICRA
2002
IEEE
161views Robotics» more  ICRA 2002»
13 years 9 months ago
A Method for Co-Evolving Morphology and Walking Pattern of Biped Humanoid Robot
— In this paper, we present a method for co-evolving structures and controller of biped walking robots. Currently, biped walking humanoid robots are designed manually on trial-an...
Ken Endo, Fuminori Yamasaki, Takashi Maeno, Hiroak...