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» On Actors and Objects - OOP in System Level Design
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SC
1995
ACM
13 years 8 months ago
Efficient Support of Location Transparency in Concurrent Object-Oriented Programming Languages
We describe the design of a runtime system for a fine-grained concurrent object-oriented (actor) language and its performance. The runtime system provides considerable flexibility...
WooYoung Kim, Gul Agha
DFG
2009
Springer
13 years 11 months ago
Group-Level Analysis and Visualization of Social Networks
Social network analysis investigates the structure of relations amongst social actors. A general approach to detect patterns of interaction and to filter out irregularities is to ...
Michael Baur, Ulrik Brandes, Jürgen Lerner, D...
CSCW
2002
ACM
13 years 4 months ago
Articulating User Needs in Collaborative Design: Towards an Activity-Theoretical Approach
This paper analyses the collaborative design of a high-technology product, a neuromagnetometer used in the analysis of the activity of the human cortex. The producer, Neuromag Com...
Reijo Miettinen, Mervi Hasu
LISP
2002
105views more  LISP 2002»
13 years 4 months ago
Specification Diagrams for Actor Systems
Abstract. Specification diagrams (SD's) are a novel form of graphical notation for specifying open distributed object systems. The design goal is to define notation for specif...
Scott F. Smith, Carolyn L. Talcott
ICESS
2007
Springer
13 years 10 months ago
A Code Generation Framework for Actor-Oriented Models with Partial Evaluation
Embedded software requires concurrency formalisms other than threads and mutexes used in traditional programming languages like C. Actor-oriented design presents a high level abstr...
Gang Zhou, Man-Kit Leung, Edward A. Lee