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» On Acyclicity of Games with Cycles
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ICCV
2005
IEEE
13 years 10 months ago
Fast Head Tilt Detection for Human-Computer Interaction
Abstract. Accurate head tilt detection has a large potential to aid people with disabilities in the use of human-computer interfaces and provide universal access to communication s...
Benjamin N. Waber, John J. Magee, Margrit Betke
SCA
2007
13 years 7 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
CVPR
2010
IEEE
13 years 5 months ago
Player Localization Using Multiple Static Cameras for Sports Visualization
We present a novel approach for robust localization of multiple people observed using multiple cameras. We use this location information to generate sports visualizations, which i...
Raffay Hamid, Ramkrishan Kumar, Matthias Grundmann...
INFOCOM
2012
IEEE
11 years 7 months ago
Bargaining towards maximized resource utilization in video streaming datacenters
—Datacenters can be used to host large-scale video streaming services with better operational efficiency, as the multiplexing achieved by virtualization technologies allows diff...
Yuan Feng, Baochun Li, Bo Li 0001
ACMICEC
2006
ACM
213views ECommerce» more  ACMICEC 2006»
13 years 10 months ago
CMieux: adaptive strategies for competitive supply chain trading
Supply chains are a central element of today’s global economy. Existing management practices consist primarily of static interactions between established partners. Global compet...
Michael Benisch, Alberto Sardinha, James Andrews, ...