This paper presents a method for computing the visual hull that is based on two novel representations: the rim mesh, which describes the connectivity of contour generators on the ...
This article presents a novel method for computing the visual hull of a solid bounded by a smooth surface and observed by a finite set of cameras. The visual hull is the intersect...
: This article addresses the problem of estimating the motion of a camera as it observes the outline (or apparent contour) of a solid bounded by a smooth surface in successive imag...
Yasutaka Furukawa, Amit Sethi, Jean Ponce, David J...
—We present a framework to compute the visual hull of a polyhedral scene, in which the vertices of the polyhedra are given with some imprecision. Two kinds of visual event surfac...
This paper addresses the problem of estimating the 3D shape of a smooth textureless solid from multiple images acquired under orthographic projection from unknown and unconstrained...
Yasutaka Furukawa, Amit Sethi, Jean Ponce, David J...