Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
Human-to-human interaction across distributed applications requires that sufficient consistency be maintained among participants in the face of network characteristics such as lat...
David J. Roberts, Damien Marshall, Rob Aspin, S&ea...
Distributed applications should be able to make use of an object group service in a number of application specific ways. Three main modes of interactions can be identified: (i) re...
So far, the search for Opportunistic Network (ON) applications has focused on urban/rural scenarios where the combined use of mobility and the store-carry-and-forward paradigm hel...