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» On Customizing Evolutionary Learning of Agent Behavior
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CIG
2005
IEEE
13 years 11 months ago
Combining Coaching and Learning to Create Cooperative Character Behavior
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
Jörg Denzinger, Chris Winder
JNCA
2006
114views more  JNCA 2006»
13 years 5 months ago
An evolutionary approach to prototyping pedagogical agents: from simulation to integrated system
We have developed and integrated software agents with two educational groupware systems (TeamWave Workplace and FLE), using evolutionary prototyping and empiricalbased design as d...
Anders I. Mørch, Jan A. Dolonen, Jan Eirik ...
GECCO
2010
Springer
187views Optimization» more  GECCO 2010»
13 years 8 months ago
Evolving agent behavior in multiobjective domains using fitness-based shaping
Multiobjective evolutionary algorithms have long been applied to engineering problems. Lately they have also been used to evolve behaviors for intelligent agents. In such applicat...
Jacob Schrum, Risto Miikkulainen
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 6 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
ACMICEC
2006
ACM
110views ECommerce» more  ACMICEC 2006»
13 years 9 months ago
Learning inventory management strategies for commodity supply chains with customer satisfaction
In this paper, we look at a supply chain of commodity goods where customer demand is uncertain and partly based on reputation, and where raw material replenishment is uncertain in...
Jeroen van Luin, Han La Poutré, J. Will M. ...