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» On Triangulating Dynamic Graphical Models
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CGI
2006
IEEE
13 years 11 months ago
Motion Editing with the State Feedback Dynamic Model
Dengming Zhu, Zhaoqi Wang, Shihong Xia
SGP
2003
13 years 7 months ago
Edge-Sharpener: Recovering Sharp Features in Triangulations of non-adaptively re-meshed surfaces
3D scanners, iso-surface extraction procedures, and several recent geometric compression schemes sample surfaces of 3D shapes in a regular fashion, without any attempt to align th...
Marco Attene, Bianca Falcidieno, Michela Spagnuolo...
EGH
2003
Springer
13 years 11 months ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
COMGEO
1998
ACM
13 years 5 months ago
Variable resolution triangulations
In this paper we introduce variable resolution 4– meshes, a powerful structure for the representation of geometric objects at multiple levels of detail. It combines most propert...
Enrico Puppo
CCCG
1998
13 years 7 months ago
Dynamic maintenance and visualization of molecular surfaces
Molecular surface computations are often necessary in order to perform synthetic drug design. A critical step in this process is the computation and update of an exact boundary re...
Chandrajit L. Bajaj, Valerio Pascucci, Robert J. H...