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» On a selfish caching game
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PODC
2009
ACM
14 years 5 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
TGC
2010
Springer
13 years 2 months ago
The Impact of Altruism on the Efficiency of Atomic Congestion Games
We study the effect of combining selfishness and altruism in atomic congestion games. We allow players to be partially altruistic and partially selfish and determine the impact of ...
Ioannis Caragiannis, Christos Kaklamanis, Panagiot...
FUIN
2008
128views more  FUIN 2008»
13 years 4 months ago
Impact of Asynchrony on the Behavior of Rational Selfish Agents
The behavior of rational selfish agents has been classically studied in the framework of strategic games in which each player has a set of possible actions, players choose actions ...
David Ilcinkas, Andrzej Pelc
CIIT
2007
195views Communications» more  CIIT 2007»
13 years 6 months ago
Using a cache scheme to detect selfish nodes in mobile ad hoc networks
This paper presents a hardware based cache scheme to detect selfish nodes in mobile ad hoc network. In this scheme, the hardware monitors the activities of the upperlayer software...
H. Lin, José G. Delgado-Frias, Sirisha Medi...
STOC
2003
ACM
137views Algorithms» more  STOC 2003»
14 years 4 months ago
Near-optimal network design with selfish agents
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Elliot Anshelevich, Anirban Dasgupta, Éva T...