We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
Many researches in face recognition have been dealing with the challenge of the great variability in head pose, lighting intensity and direction,facial expression, and aging. The m...
Alize E. H. Scheenstra, Arnout Ruifrok, Remco C. V...
We describe an expression-invariant method for face recognition by fitting an identity/expression separated 3D Morphable Model to shape data. The expression model greatly improve...
The ever growing need for improved security, surveillance and identity protection, calls for the creation of evermore reliable and robust face recognition technology that is scala...
Jose Rafael Tena, Raymond S. Smith, Miroslav Hamou...