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» On improving point-based 3D recognition
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VR
2010
IEEE
174views Virtual Reality» more  VR 2010»
13 years 3 months ago
Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices
We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
CVIU
2008
105views more  CVIU 2008»
13 years 5 months ago
Using multi-instance enrollment to improve performance of 3D face recognition
Timothy C. Faltemier, Kevin W. Bowyer, Patrick J. ...
AVBPA
2005
Springer
583views Biometrics» more  AVBPA 2005»
13 years 10 months ago
A Survey of 3D Face Recognition Methods
Many researches in face recognition have been dealing with the challenge of the great variability in head pose, lighting intensity and direction,facial expression, and aging. The m...
Alize E. H. Scheenstra, Arnout Ruifrok, Remco C. V...
FGR
2008
IEEE
234views Biometrics» more  FGR 2008»
13 years 11 months ago
Expression invariant 3D face recognition with a Morphable Model
We describe an expression-invariant method for face recognition by fitting an identity/expression separated 3D Morphable Model to shape data. The expression model greatly improve...
Brian Amberg, Reinhard Knothe, Thomas Vetter
AVSS
2007
IEEE
13 years 11 months ago
2D face pose normalisation using a 3D morphable model
The ever growing need for improved security, surveillance and identity protection, calls for the creation of evermore reliable and robust face recognition technology that is scala...
Jose Rafael Tena, Raymond S. Smith, Miroslav Hamou...