Sciweavers

14 search results - page 1 / 3
» On incremental rendering of silhouette maps of a polyhedral ...
Sort
View
COMGEO
2007
ACM
13 years 4 months ago
On incremental rendering of silhouette maps of a polyhedral scene
We consider the problem of incrementally rendering a polyhedral scene while the viewpoint is moving. In practical situations the number of geometric primitives to be rendered can ...
Alon Efrat, Leonidas J. Guibas, Olaf A. Hall-Holt,...
IEEEMSP
2002
IEEE
181views Multimedia» more  IEEEMSP 2002»
13 years 9 months ago
Combining stereo and visual hull information for on-line reconstruction and rendering of dynamic scenes
—In this paper, we present a novel system which combines depth-from-stereo and visual hull reconstruction for acquiring dynamic real-world scenes at interactive rates. First, we ...
Hartmut Schirmacher, Ming Li, Marcus A. Magnor, Ha...
WSCG
2003
224views more  WSCG 2003»
13 years 6 months ago
Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
Marc Nienhaus, Jürgen Döllner
CG
1999
Springer
13 years 4 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser
NPAR
2000
ACM
13 years 9 months ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...