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» On the Compression of Image Based Rendering Scene
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3DPVT
2006
IEEE
149views Visualization» more  3DPVT 2006»
13 years 11 months ago
Depth Images: Representations and Real-Time Rendering
Depth Images are viable representations that can be computed from the real world using cameras and/or other scanning devices. The depth map provides 2-1 2 D structure of the scene...
Pooja Verlani, Aditi Goswami, P. J. Narayanan, She...
EGH
2010
Springer
13 years 3 months ago
Analytical motion blur rasterization with compression
We present a rasterizer, based on time-dependent edge equations, that computes analytical visibility in order to render accurate motion blur. The theory for doing the computations...
Carl Johan Gribel, Michael C. Doggett, Tomas Akeni...
ICPR
2006
IEEE
14 years 6 months ago
Image-Based Rendering of Synthetic Diffuse Objects in Natural Scenes
We present a method for solving the global illumination problem for synthetic diffuse objects. The approach generates realistic shading for applications where a synthetic object i...
Mais Alnasser, Hassan Foroosh
CVPR
2001
IEEE
14 years 7 months ago
Light Field Rendering for Large-Scale Scenes
In this paper, we present an efficient method to synthesize large-scale scenes, such as broad city landscapes. To date, model based approaches have mainly been adopted for this pu...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
ICIP
2006
IEEE
14 years 6 months ago
3D Scene Modeling for Distributed Video Coding
1 The compression efficiency of Distributed Video-Coding2 (DVC) suffers from the necessity of transmitting a large num-3 ber of key-frames which are intra-coded. This paper describ...
Matthieu Maitre, Christine Guillemot, Luce Morin