We address in this paper the issue of computing diffuse global illumination solutions for animation sequences. The principal difficulties lie in the computational complexity of gl...
We introduce a new approach for the computation of viewindependent solutions to the diffuse global illumination problem in polyhedral environments. The approach combines ideas fro...
Dani Lischinski, Filippo Tampieri, Donald P. Green...
One of the main problems in the radiosity method is how to discretise a scene into mesh elements that allow us to accurately represent illumination. In this paper we present a new ...
Radiosity methods have been shown to be an effective means to solve the global illumination problem in Lambertian diffuse environments. These methods approximate the radiosity int...
We present the concept of hierarchical instantiation for radiosity. This new method enables an efficient, yet accurate determination of the illumination in very large scenes, wher...