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ALGORITHMICA
2010
154views more  ALGORITHMICA 2010»
13 years 4 months ago
On the Convergence of Multicast Games in Directed Networks
We investigate the convergence of the price of anarchy after a limited number of moves in the classical multicast communication game when the underlying communication networks is ...
Angelo Fanelli, Michele Flammini, Luca Moscardelli
NETGAMES
2003
ACM
13 years 9 months ago
Priority-based distribution trees for application-level multicast
In this paper, we propose a novel multicast routing algorithm that is based on application-level priorities and network characteristics: The application may specify an individual ...
Jürgen Vogel, Jörg Widmer, Dirk Farin, M...
GLOBECOM
2006
IEEE
13 years 10 months ago
A Game-Theoretic Framework for Interference Avoidance in Ad hoc Networks
It is shown in this paper that direct extensions of distributed greedy Interference Avoidance (IA) techniques for networks with centralized receivers to networks with multiple unc...
Rekha Menon, Allen B. MacKenzie, R. Michael Buehre...
ICNP
2003
IEEE
13 years 9 months ago
Optimal Resource Allocation in Overlay Multicast
This paper targets the problem of optimal resource allocation in overlay multicast, which poses both theoretical and practical challenges. Theoretically, resource allocation among...
Yi Cui, Yuan Xue, Klara Nahrstedt
GLOBECOM
2008
IEEE
13 years 10 months ago
Network Formation Games for Distributed Uplink Tree Construction in IEEE 802.16J Networks
— This paper investigates the problem of the formation of an uplink tree structure among the IEEE 802.16j network’s relay stations (RSs) and their serving base station (MR-BS)....
Walid Saad, Zhu Han, Mérouane Debbah, Are H...