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» On the Number of Graphical Forest Partitions
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AAAI
2010
13 years 6 months ago
New Mini-Bucket Partitioning Heuristics for Bounding the Probability of Evidence
Mini-Bucket Elimination (MBE) is a well-known approximation algorithm deriving lower and upper bounds on quantities of interest over graphical models. It relies on a procedure tha...
Emma Rollon, Rina Dechter
IWVF
2001
Springer
13 years 9 months ago
Straightening and Partitioning Shapes
A method for partitioning shapes is described based on a global convexity measure. Its advantages are that its global nature makes it robust to noise, and apart from the number of ...
Paul L. Rosin
EGH
2009
Springer
13 years 3 months ago
Object partitioning considered harmful: space subdivision for BVHs
A major factor for the efficiency of ray tracing is the use of good acceleration structures. Recently, bounding volume hierarchies (BVHs) have become the preferred acceleration st...
Stefan Popov, Iliyan Georgiev, Rossen Dimov, Phili...
VIS
2003
IEEE
145views Visualization» more  VIS 2003»
14 years 6 months ago
Signed Distance Transform Using Graphics Hardware
This paper presents a signed distance transform algorithm using graphics hardware, which computes the scalar valued function of the Euclidean distance to a given manifold of co-di...
Christian Sigg, Markus H. Gross, Ronald Peikert
CGF
2008
110views more  CGF 2008»
13 years 5 months ago
Motorcycle Graphs: Canonical Quad Mesh Partitioning
We describe algorithms for canonically partitioning semi-regular quadrilateral meshes into structured submeshes, using an adaptation of the geometric motorcycle graph of Eppstein ...
David Eppstein, Michael T. Goodrich, Ethan Kim, Ra...