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ITS
2010
Springer
167views Multimedia» more  ITS 2010»
13 years 10 months ago
Investigating the Relationship between Presence and Learning in a Serious Game
We investigate the role of presence in a serious game for intercultural communication and negotiation skills by comparing two interfaces: a 3D version with animated virtual humans ...
H. Chad Lane, Matthew J. Hays, Daniel Auerbach, Ma...
ICMCS
2006
IEEE
167views Multimedia» more  ICMCS 2006»
13 years 11 months ago
Mining Relationship Between Video Concepts using Probabilistic Graphical Models
For large scale automatic semantic video characterization, it is necessary to learn and model a large number of semantic concepts. These semantic concepts do not exist in isolatio...
Rong Yan, Ming-yu Chen, Alexander G. Hauptmann
HIS
2003
13 years 6 months ago
Rated MCRDR: Finding non-Linear Relationships Between Classifications in MCRDR
Multiple Classification Ripple Down Rules (MCRDR) is a simple and effective knowledge acquisition technique that produces representations, or knowledge maps, of a human expert’s ...
Richard Dazeley, Byeong Ho Kang
ITS
2000
Springer
156views Multimedia» more  ITS 2000»
13 years 8 months ago
A Coached Collaborative Learning Environment for Entity-Relationship Modeling
Abstract. We discuss the design of an agent for coaching collaborative learning in a distance learning context. The learning domain is entity-relationship modeling, a domain in whi...
María de los Angeles Constantino-Gonz&aacut...
FLAIRS
2000
13 years 6 months ago
Actively Supporting Collaboration in Virtual Learning Environments
Collaboration between peers is an important aspect of the learning process and can considerably augment learning in studying complex domains. To ensure that peer collaboration occ...
Adrian Gordon, Lynne E. Hall