We investigate the amount of cooperation between agents in a population during reward collection that is required to minimize the overall collection time. In our computer simulati...
Agent-based models (ABMs) are powerful in describing structured epidemiological processes involving human behavior and local interaction. The joint behavior of the agents can be v...
Georgiy V. Bobashev, D. Michael Goedecke, Feng Yu,...
Electronic Institutions are regulated environments populated by autonomous software agents that perform tasks on behalf of users. 3D Electronic Institutions extend EI with 3D Virt...
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...