Sciweavers

38 search results - page 7 / 8
» On the computational complexity of qualitative coalitional g...
Sort
View
ICALP
2005
Springer
13 years 11 months ago
Recursive Markov Decision Processes and Recursive Stochastic Games
We introduce Recursive Markov Decision Processes (RMDPs) and Recursive Simple Stochastic Games (RSSGs), which are classes of (finitely presented) countable-state MDPs and zero-su...
Kousha Etessami, Mihalis Yannakakis
FOSSACS
2007
Springer
13 years 12 months ago
On the Expressiveness and Complexity of ATL
ATL is a temporal logic geared towards the specification and verification of properties in multi-agents systems. It allows to reason on the existence of strategies for coalitions...
François Laroussinie, Nicolas Markey, Ghass...
ATAL
2010
Springer
13 years 6 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat
ATAL
2010
Springer
13 years 6 months ago
Honor among thieves: collusion in multi-unit auctions
We consider collusion in multi-unit auctions where the allocation and payments are determined using the VCG mechanism. We show how collusion can increase the utility of the collud...
Yoram Bachrach
FSTTCS
2010
Springer
13 years 3 months ago
One-Counter Stochastic Games
We study the computational complexity of basic decision problems for one-counter simple stochastic games (OC-SSGs), under various objectives. OC-SSGs are 2-player turn-based stoch...
Tomás Brázdil, Václav Brozek,...