Crossover in Genetic Programming is mostly a destructive operator, generally producing children worse than the parents and occasionally producing those who are better. A recently ...
: Constructed Narratives is both a human computer interaction research project and interactive art exploration that demonstrates methods by which rigorous research and aesthetic an...
: We describe QoSDREAM, a middleware framework for the construction and management of context-aware multimedia applications. The contributions of QoSDREAM include (1) a novel appro...
Ubiquitous context-aware computing systems present several challenges in their construction. Principal among them is the tradeoff between easily providing new contextaware service...
William G. Griswold, Robert T. Boyer, Steven W. Br...
Context is any information used to characterize the situation of an entity. Examples of contexts includetime, location, identity, and activity of a user. This paper proposes a gene...
Hicham G. Elmongui, Walid G. Aref, Mohamed F. Mokb...