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NETGAMES
2003
ACM
13 years 10 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
WMRD
1990
13 years 9 months ago
Replication in Ficus Distributed File Systems
Ficus is a replicated general ling environment for Unix intended to scale to very large nationwide networks. The system employs an optimistic one copy availability" model in ...
Gerald J. Popek, Richard G. Guy, Thomas W. Page Jr...
ICHIM
2001
104views more  ICHIM 2001»
13 years 6 months ago
The New Norwegian Rock Art Database
The Rock Art Project was set up by the Directorate for Cultural Heritage on behalf of the Norwegian Ministry of the Environment in 1996. The database was initiated within the EU-s...
Wenche Helliksen, Inger Marie Holm-Olsen, Olaug Ha...
ANOR
2010
112views more  ANOR 2010»
13 years 5 months ago
The Multi-Story Space Assignment Problem
-- The Multi-Story Space Assignment Problem (MSAP) is an innovative formulation of the multi-story facility assignment problem that allows one to model the location of departments ...
Peter M. Hahn, J. MacGregor Smith, Yi-Rong Zhu
JAIR
2002
122views more  JAIR 2002»
13 years 4 months ago
Competitive Safety Analysis: Robust Decision-Making in Multi-Agent Systems
Much work in AI deals with the selection of proper actions in a given (known or unknown) environment. However, the way to select a proper action when facing other agents is quite ...
Moshe Tennenholtz