Widespread replication of information can ameliorate the problem of server overloading but raises the allied question of server selection. Clients may be assigned to a replica in ...
Replication is a commonly proposed solution to problems of scale associated with distributed services. However, when a service is replicated, each client must be assigned a server...
In order to provide a generic, applicationindependent and resource-efficient framework for server redundancy and session failover, the IETF RSerPool WG is currently standardizing ...
To accommodate the exponential growth of Web traffic, Content Distribution Networks (CDN) have been designed and deployed to distribute content to different cache servers, and to ...
Lin Cai, Jun Ye, Jianping Pan, Xuemin Shen, Jon W....
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...