In this paper, we apply artificial neural networks to control the targeting system of a robotic tank in a tank-combat computer game (RoboCode). We suggest an algorithm that not on...
Many bio-inspired algorithms (evolutionary algorithms, artificial immune systems, particle swarm optimisation, ant colony optimisation, …) are based on populations of agents. Ste...
Peer-to-peer (P2P) topology has significant influence on the performance, search efficiency and functionality, and scalability of the application. In this paper, we present a Gen...
Differential evolution (DE) is well known as a simple and efficient scheme for global optimization over continuous spaces. In this paper we present two new, improved variants of D...
In this paper, we describe the GPU implementation of a markerless full-body articulated human motion tracking system from multi-view video sequences acquired in a studio environmen...