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DIGRA
2005
Springer
13 years 9 months ago
Online Gaming as a Virtual Forum
Matthew Payne
DIGRA
2005
Springer
13 years 9 months ago
Virtually Visual: The effects of visual technologies on online identification
Identification is regarded as an important aspect of beneficial online interaction. In addition to providing the individual with potential psychological benefits, identification w...
Jennifer Martin
CHI
2002
ACM
14 years 4 months ago
"I care about him as a pal": conceptions of robotic pets in online AIBO discussion forums
In this study, we analyzed people's conceptions of AIBO, a robotic pet, through their spontaneous postings in online AIBO discussion forums. Results showed that AIBO psycholo...
Peter H. Kahn Jr., Batya Friedman, Jennifer Hagman
CHI
2003
ACM
14 years 4 months ago
Hardware companions?: what online AIBO discussion forums reveal about the human-robotic relationship
In this study, we investigated people's relationships with AIBO, a robotic pet, through 6,438 spontaneous postings in online AIBO discussion forums. Results showed that AIBO ...
Batya Friedman, Peter H. Kahn Jr., Jennifer Hagman
ICPR
2008
IEEE
14 years 5 months ago
Making real games virtual: Tracking board game pieces
The same game is often played in real and virtual worlds. We integrate in-person and on-line playing of board games such as Go, bringing the real world into the virtual world. A p...
Steven Scher, Ryan Crabb, James Davis