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CGF
2004
113views more  CGF 2004»
13 years 6 months ago
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
We present a simple but powerful algorithm for optimizing the usage of hardware occlusion queries in arbitrary complex scenes. Our method minimizes the number of issued queries an...
Jirí Bittner, Michael Wimmer, Harald Piring...
CGF
2000
110views more  CGF 2000»
13 years 6 months ago
Directional Discretized Occluders for Accelerated Occlusion Culling
We present a technique for accelerating the rendering of high depth-complexity scenes. In a preprocessing stage, we approximate the input model with a hierarchical data structure ...
Fausto Bernardini, James T. Klosowski, Jihad El-Sa...
JVCA
2008
81views more  JVCA 2008»
13 years 6 months ago
Analysis of coherence strategies for stereo occlusion culling
Ignacio Mansa, Aiert Amundarain, Luis M. Matey, Al...
CG
1999
Springer
13 years 5 months ago
OpenGL-assisted occlusion culling for large polygonal models
Dirk Bartz, Michael Meißner, Tobias Hüt...
EGH
2010
Springer
13 years 4 months ago
Space-time hierarchical occlusion culling for micropolygon rendering with motion blur
Solomon Boulos, Edward Luong, Kayvon Fatahalian, H...