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» Opacity Peeling for Direct Volume Rendering
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VISUALIZATION
2003
IEEE
13 years 11 months ago
Acceleration Techniques for GPU-based Volume Rendering
Nowadays, direct volume rendering via 3D textures has positioned itself as an efficient tool for the display and visual analysis of volumetric scalar fields. It is commonly acce...
Jens Krüger, Rüdiger Westermann
VISUALIZATION
2002
IEEE
13 years 10 months ago
A New Object-Order Ray-Casting Algorithm
Many direct volume rendering algorithms have been proposed during the last decade to render 2563 voxels interactively. However a lot of limitations are inherent to all of them, li...
Benjamin Mora, Jean-Pierre Jessel, René Cau...
CGF
1999
159views more  CGF 1999»
13 years 5 months ago
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
João Comba, James T. Klosowski, Nelson L. M...
TVCG
2011
146views more  TVCG 2011»
13 years 18 days ago
Visibility Histograms and Visibility-Driven Transfer Functions
—Direct volume rendering is an important tool for visualizing complex data sets. However, in the process of generating 2D images from 3D data, information is lost in the form of ...
Carlos D. Correa, Kwan-Liu Ma
APVIS
2009
13 years 6 months ago
Visibility-driven transfer functions
Direct volume rendering is an important tool for visualizing complex data sets. However, in the process of generating 2D images from 3D data, information is lost in the form of at...
Carlos D. Correa, Kwan-Liu Ma