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PACT
2005
Springer
13 years 9 months ago
Optimal Behavior of a Moving Creature in the Cellular Automata Model
The goal of our investigation is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type Obstacle, Empty or Creature. Only Crea...
Mathias Halbach, Rolf Hoffmann
ACRI
2006
Springer
13 years 10 months ago
Optimal 6-State Algorithms for the Behavior of Several Moving Creatures
The goal of our investigation is to find automatically the absolutely best rule for a moving creature in a cellular field. The task of the creature is to visit all empty cells wi...
Mathias Halbach, Rolf Hoffmann, Lars Both
ACRI
2004
Springer
13 years 9 months ago
Optimizing the Behavior of a Moving Creature in Software and in Hardware
We have investigated a problem where the goal is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type OBSTACLE, EMPTY or CRE...
Mathias Halbach, Wolfgang Heenes, Rolf Hoffmann, J...
ARCS
2008
Springer
13 years 6 months ago
How Efficient are Creatures with Time-shuffled Behaviors?
: The task of the creatures in the "creatures' exploration problem" is to visit all empty cells in an environment with a minimum number of steps. We have analyzed th...
Patrick Ediger, Rolf Hoffmann, Mathias Halbach
WSC
2007
13 years 6 months ago
Upgraded cellular automata based group-work interaction simulation
The simulation of group-work interaction is significant for Chinese enterprise organizational management. As a result, a cellular-automata based simulation model is put forward. T...
Dong Shengping, Hu Bin