Reconstructing evolutionary trees is an important problem in biology. A response to the computational intractability of most of the traditional criteria for inferring evolutionary...
A critical step in all quartet methods for constructing evolutionary trees is the inference of the topology for each set of four sequences (i.e. quartet). It is a well–known fact...
Vincent Berry, Tao Jiang, Paul E. Kearney, Ming Li...
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
We present 1 − approximation algorithms for the maximum matching problem in location aware unit disc graphs and in growth-bounded graphs. The algorithm for unit disk graph is loc...
Minimum vertex cover problem (MVCP) is an NP-hard problem and it has numerous real life applications. This paper presents hybrid genetic algorithm (HGA) to solve MVCP efficiently. ...