To bridge the increasing processor-disk performance gap, buffer caches are used in both storage clients (e.g. database systems) and storage servers to reduce the number of slow di...
Zhifeng Chen, Yan Zhang, Yuanyuan Zhou, Heidi Scot...
Processing of mesh edges lies at the core of many advanced realtime rendering techniques, ranging from shadow and silhouette computations, to motion blur and fur rendering. We pre...
Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugue...
—In this paper, we introduce a feature-preserving denoising algorithm. It is built on the premise that the underlying surface of a noisy mesh is piecewise smooth, and a sharp fea...
Abstract: This paper proposes a novel approach to nonrigid, markerless motion capture from synchronized video streams acquired by calibrated cameras. The instantaneous geometry of ...
The SQuad data structure represents the connectivity of a triangle mesh by its “S table” of about 2 rpt (integer references per triangle). Yet it allows for a simple implement...
Topraj Gurung, Daniel E. Laney, Peter Lindstrom, J...