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» Optimization of Mesh Locality for Transparent Vertex Caching
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SIGMETRICS
2005
ACM
110views Hardware» more  SIGMETRICS 2005»
13 years 11 months ago
Empirical evaluation of multi-level buffer cache collaboration for storage systems
To bridge the increasing processor-disk performance gap, buffer caches are used in both storage clients (e.g. database systems) and storage servers to reduce the number of slow di...
Zhifeng Chen, Yan Zhang, Yuanyuan Zhou, Heidi Scot...
TOG
2008
137views more  TOG 2008»
13 years 5 months ago
Efficient traversal of mesh edges using adjacency primitives
Processing of mesh edges lies at the core of many advanced realtime rendering techniques, ranging from shadow and silhouette computations, to motion blur and fur rendering. We pre...
Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugue...
TVCG
2010
160views more  TVCG 2010»
13 years 4 months ago
Robust Feature-Preserving Mesh Denoising Based on Consistent Subneighborhoods
—In this paper, we introduce a feature-preserving denoising algorithm. It is built on the premise that the underlying surface of a noisy mesh is piecewise smooth, and a sharp fea...
Hanqi Fan, Yizhou Yu, Qunsheng Peng
CVPR
2008
IEEE
14 years 7 months ago
Dense 3D motion capture from synchronized video streams
Abstract: This paper proposes a novel approach to nonrigid, markerless motion capture from synchronized video streams acquired by calibrated cameras. The instantaneous geometry of ...
Yasutaka Furukawa, Jean Ponce
CGF
2011
12 years 9 months ago
SQuad: Compact Representation for Triangle Meshes
The SQuad data structure represents the connectivity of a triangle mesh by its “S table” of about 2 rpt (integer references per triangle). Yet it allows for a simple implement...
Topraj Gurung, Daniel E. Laney, Peter Lindstrom, J...