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» Optimized Face Animation with Morph-Targets
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SIGGRAPH
1999
ACM
13 years 9 months ago
Optimization of Mesh Locality for Transparent Vertex Caching
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Hugues Hoppe
JUCS
2010
265views more  JUCS 2010»
13 years 3 months ago
3D Head Pose and Facial Expression Tracking using a Single Camera
: Algorithms for 3D head pose and facial expression tracking using a single camera (monocular image sequences) is presented in this paper. The proposed method is based on a combina...
Lucas D. Terissi, Juan Carlos Gomez
ECCV
2002
Springer
14 years 7 months ago
Robust Parameterized Component Analysis
Principal ComponentAnalysis (PCA) has been successfully applied to construct linear models of shape, graylevel, and motion. In particular, PCA has been widely used to model the var...
Fernando De la Torre, Michael J. Black
AMFG
2003
IEEE
168views Biometrics» more  AMFG 2003»
13 years 9 months ago
Efficient Active Appearance Model for Real-Time Head and Facial Feature Tracking
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using Active Appearance Models. The classical appearancebased tracking su...
Fadi Dornaika, Jörgen Ahlberg
GECCO
2008
Springer
138views Optimization» more  GECCO 2008»
13 years 6 months ago
Modular neuroevolution for multilegged locomotion
Legged robots are useful in tasks such as search and rescue because they can effectively navigate on rugged terrain. However, it is difficult to design controllers for them that ...
Vinod K. Valsalam, Risto Miikkulainen