Modern GIS(Geographic Information System) application programs and simulation systems have to handle large datasets for rendering. Currently three dimensional rendering hardware a...
We present a new, single-rate method for compressing the connectivity information of a connected 2-manifold triangle mesh with or without boundary. Traditional compression schemes...
Spectral decomposition of mesh geometry has first been introduced by Taubin for geometry processing purposes. It has been extended to address transmission issues by Karni & Go...
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoretical bounds are known. This work proposes a geometry coding method based on pred...