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INFOCOM
2009
IEEE
13 years 12 months ago
A Social Network Based Patching Scheme for Worm Containment in Cellular Networks
Abstract—Recently, cellular phone networks have begun allowing third-party applications to run over certain open-API phone operating systems such as Windows Mobile, Iphone and Go...
Zhichao Zhu, Guohong Cao, Sencun Zhu, Supranamaya ...
HPDC
2007
IEEE
13 years 11 months ago
A fast topology inference: a building block for network-aware parallel processing
Adapting to the network is the key to achieving high performance for communication-intensive applications, including scientific computing, data intensive computing, and multicast...
Tatsuya Shirai, Hideo Saito, Kenjiro Taura
VRST
2005
ACM
13 years 10 months ago
Human performance in space telerobotic manipulation
This paper considers the utility of VR in the design of the interface to a space-based telerobotic manipulator. An experiment was conducted to evaluate the potential for improved ...
Philip Lamb, Dean Owen
VISUALIZATION
2005
IEEE
13 years 10 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
CIDR
2009
181views Algorithms» more  CIDR 2009»
13 years 6 months ago
The Case for RodentStore: An Adaptive, Declarative Storage System
Recent excitement in the database community surrounding new applications--analytic, scientific, graph, geospatial, etc.--has led to an explosion in research on database storage sy...
Philippe Cudré-Mauroux, Eugene Wu, Samuel M...