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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 7 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
DEXA
2009
Springer
127views Database» more  DEXA 2009»
14 years 20 days ago
The Real Performance Drivers behind XML Lock Protocols
Abstract. Fine-grained lock protocols should allow for highly concurrent transaction processing on XML document trees, which is addressed by the taDOM lock protocol family enabling...
Sebastian Bächle, Theo Härder
ICOODB
2009
94views Database» more  ICOODB 2009»
13 years 3 months ago
Metamodelling with Datalog and Classes: ConceptBase at the Age of 21
ConceptBase is a deductive object-oriented database system intended for the management of metadata. A distinguishing feature of the Telos language underlying ConceptBase is the abi...
Matthias Jarke, Manfred A. Jeusfeld, Hans W. Nisse...
CGF
2010
105views more  CGF 2010»
13 years 6 months ago
Streaming-Enabled Parallel Dataflow Architecture for Multicore Systems
We propose a new framework design for exploiting multi-core architectures in the context of visualization dataflow systems. Recent hardware advancements have greatly increased the...
Huy T. Vo, Daniel K. Osmari, Brian Summa, Jo&atild...
ICIP
1997
IEEE
13 years 9 months ago
Object Based Video with Progressive Foreground
A novel algorithm is described for coding objects in video compression systems which gives complete control over the bit allocation to the video objects. The method is evaluated b...
Donald M. Monro, Huijuan Li, J. A. Nicholls