Nowadays, large distributed databases are commonplace. Client applications increasingly rely on accessing objects from multiple remote hosts. The Internet itself is a huge network ...
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
- In contrast to most of the senior level Artificial Intelligence (AI) courses where AI is taught in the jargon of theoretical computer science with crowd of complex matrix algebra...
Zhiguang Xu, Chris Neasbitt, Jared Summers, Bill C...
This paper proposes an optimization strategy which is based on neural networks and genetic algorithms to calculate the optimal values of gas injection rate and oil rate for oil pro...
Guillermo Jimenez de la Cruz, Jose A. Ruz-Hernande...
Thirteen years have passed since Karl Sims published his work on evolving virtual creatures. Since then, several novel approaches to neural network evolution and genetic algorithm...