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TOG
2012
165views Communications» more  TOG 2012»
11 years 7 months ago
Optimizing locomotion controllers using biologically-based actuators and objectives
We present a technique for automatically synthesizing walking and running controllers for physically-simulated 3D humanoid characters. The sagittal hip, knee, and ankle degrees-of...
Jack M. Wang, Samuel R. Hamner, Scott L. Delp, Vla...
SIGGRAPH
2010
ACM
13 years 9 months ago
Feature-based locomotion controllers
This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
Martin de Lasa, Igor Mordatch, Aaron Hertzmann
TOG
2012
181views Communications» more  TOG 2012»
11 years 7 months ago
Soft body locomotion
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Jie Tan, Greg Turk, C. Karen Liu
CDC
2009
IEEE
173views Control Systems» more  CDC 2009»
13 years 9 months ago
Fault tolerant control allocation for a thruster-controlled floating platform using parametric programming
— The task in control allocation is to determine how to generate a specified generalized force from a redundant set of control effectors where the associated actuator control in...
Jørgen Spjøtvold, Tor Arne Johansen
GECCO
2009
Springer
151views Optimization» more  GECCO 2009»
13 years 11 months ago
Evolution of functional specialization in a morphologically homogeneous robot
A central tenet of embodied artificial intelligence is that intelligent behavior arises out of the coupled dynamics between an agent’s body, brain and environment. It follows t...
Joshua S. Auerbach, Josh C. Bongard