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ACRI
2006
Springer
13 years 10 months ago
Optimal 6-State Algorithms for the Behavior of Several Moving Creatures
The goal of our investigation is to find automatically the absolutely best rule for a moving creature in a cellular field. The task of the creature is to visit all empty cells wi...
Mathias Halbach, Rolf Hoffmann, Lars Both
ACRI
2004
Springer
13 years 10 months ago
Optimizing the Behavior of a Moving Creature in Software and in Hardware
We have investigated a problem where the goal is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type OBSTACLE, EMPTY or CRE...
Mathias Halbach, Wolfgang Heenes, Rolf Hoffmann, J...
PACT
2005
Springer
13 years 10 months ago
Optimal Behavior of a Moving Creature in the Cellular Automata Model
The goal of our investigation is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type Obstacle, Empty or Creature. Only Crea...
Mathias Halbach, Rolf Hoffmann
ARCS
2006
Springer
13 years 8 months ago
Minimising the Hardware Resources for a Cellular Automaton with Moving Creatures
: Given is the following "creature's exploration problem": n creatures are moving around in an unknown environment in order to visit all cells in shortest time. This...
Mathias Halbach, Rolf Hoffmann