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CA
1999
IEEE
13 years 9 months ago
Animation of Human Walking in Virtual Environments
This paper presents an interactive hierarchical motion control system dedicated to the animation of human figure locomotion in virtual environments. As observed in gait experiment...
Shih-kai Chung, James K. Hahn
JCIT
2008
144views more  JCIT 2008»
13 years 5 months ago
Design Methodology of a Controller to Forecast the Uncertain Cardiac Arrest Using Fuzzy Logic Approach
The main objective of design methodology of a controller for forecasting cardiac arrest using fuzzy logic approach is to provide the prediction of period of life time for the pati...
Nalayini Natarajan, Wahida Banu
PRESENCE
1998
101views more  PRESENCE 1998»
13 years 5 months ago
Locomotion Mode Affects the Updating of Objects Encountered During Travel: The Contribution of Vestibular and Proprioceptive Inp
In two experiments, subjects traveled through virtual mazes, encountering target objects along the way. Their task was to indicate the direction to these target objects from a ter...
Sarah S. Chance, Florence Gaunet, Andrew C. Beall,...
JVCA
2006
127views more  JVCA 2006»
13 years 5 months ago
A motion capture-based control-space approach for walking mannequins
Virtual mannequins need to navigate in order to interact with their environment. Their autonomy to accomplish the navigation task is ensured by locomotion controllers. Control inp...
Julien Pettré, Jean-Paul Laumond
ACMACE
2006
ACM
13 years 11 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita