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» P2P Network for very large virtual environment
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ICUMT
2009
13 years 3 months ago
Discovery of Physical Neighbors for P2P 3D streaming
Abstract-- Many peer-to-peer-based virtual environment (P2PVE) solutions have been proposed recently to improve the scalability of distributed virtual environment (VE) systems. By ...
Chang-Hua Wu, Shun-Yun Hu, Li-Ming Tseng
DSRT
2008
IEEE
13 years 7 months ago
Evaluating Large Scale Distributed Simulation of P2P Networks
P2P systems have witnessed phenomenal development in recent years. Evaluating and analyzing new and existing algorithms and techniques is a key issue for developers of P2P systems...
Tien Tuan Anh Dinh, Georgios K. Theodoropoulos, Ro...
GEOINFORMATICA
2006
103views more  GEOINFORMATICA 2006»
13 years 5 months ago
Building and Querying a P2P Virtual World
Peer-to-Peer (P2P) systems are known to provide excellent scalability in a networked environment. One peer is introduced to the system by each participant. However current P2P app...
Egemen Tanin, Aaron Harwood, Hanan Samet, Deepa Na...
P2P
2010
IEEE
207views Communications» more  P2P 2010»
13 years 3 months ago
Local Access to Sparse and Large Global Information in P2P Networks: A Case for Compressive Sensing
—In this paper we face the following problem: how to provide each peer local access to the full information (not just a summary) that is distributed over all edges of an overlay ...
Rossano Gaeta, Marco Grangetto, Matteo Sereno
NETGAMES
2006
ACM
13 years 11 months ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura