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JMM2
2006
138views more  JMM2 2006»
13 years 5 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
SIGGRAPH
1999
ACM
13 years 9 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
MM
2003
ACM
133views Multimedia» more  MM 2003»
13 years 10 months ago
Real-time compression for dynamic 3D environments
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Sang-Uok Kum, Ketan Mayer-Patel, Henry Fuchs
AFRIGRAPH
2010
ACM
13 years 9 months ago
Visualization of solution sets from automated docking of molecular structures
Aligning structures, often referred to as docking or registration, is frequently required in fields such as computer science, robotics and structural biology. The task of alignin...
Johannes Jansen van Vuuren, Michelle Kuttel, James...
IJVR
2006
116views more  IJVR 2006»
13 years 5 months ago
New Directions in 3D User Interfaces
Three-dimensional user interfaces (3D UIs) support user tasks in many non-traditional interactive systems such as virtual environments, augmented reality, and ubiquitous computing...
Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, J...