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ACMACE
2005
ACM
13 years 7 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
WWW
2004
ACM
14 years 5 months ago
Computing personalized pageranks
A recently published approach to adaptive page rank, using the solution of quadratic optimization methods with a set of simple constraints [3], is modified to permit classificatio...
Franco Scarselli, Ah Chung Tsoi, Markus Hagenbuchn...
FUNGAMES
2010
13 years 6 months ago
ajME: making game engines autonomic
Autonomic Computing is now showing its value as a solution to the increased complexities of maintaining computer systems and has been applied to many different fields. In this pap...
Pedro Martins, Julie A. McCann
KDD
2009
ACM
184views Data Mining» more  KDD 2009»
13 years 12 months ago
Thumbs-Up: a game for playing to rank search results
Human computation is an effective way to channel human effort spent playing games to solving computational problems that are easy for humans but difficult for computers to autom...
Ali Dasdan, Chris Drome, Santanu Kolay, Micah Alpe...
WWW
2004
ACM
14 years 5 months ago
What's new on the web?: the evolution of the web from a search engine perspective
We seek to gain improved insight into how Web search engines should cope with the evolving Web, in an attempt to provide users with the most up-to-date results possible. For this ...
Alexandros Ntoulas, Junghoo Cho, Christopher Olsto...