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ICIP
2003
IEEE
14 years 6 months ago
Classification of textures seen from different distances and under varying illumination direction
Changes in the angle of illumination incident upon a 3D surface texture can significantly alter its appearance, implying variations in the image texture. These texture variations ...
Xavier Lladó, Joan Martí, Maria Petr...
PAMI
2007
185views more  PAMI 2007»
13 years 4 months ago
A Two-Level Generative Model for Cloth Representation and Shape from Shading
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
Feng Han, Song Chun Zhu
ICPR
2004
IEEE
14 years 6 months ago
Neural Network Based Modeling and Color Rendering for Mixed Reality
This paper describes a new approach to color image rendering for mixed reality applications. The approach has two steps. The first uses neural network based photometric stereo to ...
Haruki Kawanaka, Kenji Funahashi, Robert J. Woodha...
CVPR
2005
IEEE
14 years 7 months ago
Cloth Representation by Shape from Shading with Shading Primitives
Cloth is a complex visual pattern with flexible 3D shape and illumination variations. Computing the 3D shape of cloth from a single image is of great interest to both computer gra...
Feng Han, Song Chun Zhu
PAMI
2007
241views more  PAMI 2007»
13 years 4 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip