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NOSSDAV
2009
Springer
13 years 11 months ago
SLIPstream: scalable low-latency interactive perception on streaming data
A critical problem in implementing interactive perception applications is the considerable computational cost of current computer vision and machine learning algorithms, which typ...
Padmanabhan Pillai, Lily B. Mummert, Steven W. Sch...
CAMP
2005
IEEE
13 years 10 months ago
Reinforcement Learning for P2P Searching
— For a peer-to-peer (P2P) system holding massive amount of data, an efficient and scalable search for resource sharing is a key determinant to its practical usage. Unstructured...
Luca Gatani, Giuseppe Lo Re, Alfonso Urso, Salvato...
ICDCS
2012
IEEE
11 years 7 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
WWW
2009
ACM
14 years 5 months ago
Collaborative filtering for orkut communities: discovery of user latent behavior
Users of social networking services can connect with each other by forming communities for online interaction. Yet as the number of communities hosted by such websites grows over ...
WenYen Chen, Jon-Chyuan Chu, Junyi Luan, Hongjie B...