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IEEECIT
2010
IEEE
13 years 3 months ago
Parallel Best Neighborhood Matching Algorithm Implementation on GPU Platform
—Error concealment restores the visual integrity of image content that has been damaged due to a bad network transmission. Best neighborhood matching (BNM) is an effective image ...
Guangyong Zhang, Liqiang He, Yanyan Zhang
PPOPP
2012
ACM
12 years 15 days ago
Better speedups using simpler parallel programming for graph connectivity and biconnectivity
Speedups demonstrated for finding the biconnected components of a graph: 9x to 33x on the Explicit Multi-Threading (XMT) many-core computing platform relative to the best serial ...
James A. Edwards, Uzi Vishkin
IPPS
2010
IEEE
13 years 2 months ago
Acceleration of spiking neural networks in emerging multi-core and GPU architectures
Recently, there has been strong interest in large-scale simulations of biological spiking neural networks (SNN) to model the human brain mechanisms and capture its inference capabi...
Mohammad A. Bhuiyan, Vivek K. Pallipuram, Melissa ...
IPPS
1996
IEEE
13 years 9 months ago
Parallel Algorithms for Image Enhancement and Segmentation by Region Growing with an Experimental Study
This paper presents e cient and portable implementations of a useful image enhancement process, the Symmetric Neighborhood Filter SNF, and an image segmentation technique which ma...
David A. Bader, Joseph JáJá, David H...
CGF
2008
182views more  CGF 2008»
13 years 5 months ago
Lazy Solid Texture Synthesis
Existing solid texture synthesis algorithms generate a full volume of color content from a set of 2D example images. We introduce a new algorithm with the unique ability to restri...
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drett...