Presently, many distributed multimedia systems adapt to their changing environments and Quality of Service (QoS) requirements by exchanging control and feedback data between server...
One of the most significant limitations of current middleware platforms, both commercial and research, is that they typically support only a small, pre-defined, set of fundamental...
Nikos Parlavantzas, Geoff Coulson, Gordon S. Blair
As the popularity of the World Wide Web increases, the amount of traffic results in major congestion problems for the retrieval of data over wide distances. To react to this, user...
Abstract. Programming multimedia applications for System-on-Chip (SoC) architectures is difficult because streaming communication, user event handling, reconfiguration, and paralle...
The paper describes ITW – a multi-platform and multilanguage architecture used to discover (multimedia) resources. The ITW system is based on Web services and software agents, e...